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Pandemonium

Cold Harbor

8 posts in this topic

A couple of things:

1. If you listen to the advice given, it will destroy you. Haha..I had about 70K CSA troops to 160Kish Feds.  In some places, it was 1:3 odds minimum. Brutally hard when facing 3,000 man brigades. I learned a while back (and linking a thread earlier posted about listening to initial advice) to play it the way I deem appropriate, because there really is no way CSA can hold or take objectives against dug in troops at 1:2 Odds. Then your army is decimated to stand in your own trenches.

2. I capture 2 Union Supply wagons with some of my cavalry in their rear lines. I successfully escorted them back to friendly lines for my desperately hungry weapons. As soon as the day ended, the supplies went away and I had my left flank at Shady Grove Road (or whatever the very far left obj for a victory is) cave in because I was completely out of ammo.  WHY DO THEY DISAPPEAR?

3. I love this battle's epicness in scale and size on the last day, where you can see almost all except the very left flank.

 

Thanks for making the game, while it is insanely eating up hours of life, I find it getting better. It's damn tough to play as the Confederates.

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Someoone can correct me if im wrong, im not sure you can draw ammo from captured supply wagons.  You just trade them for more recruits after the battle.  Right?

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You would be in error thinking that.

First thing I do after getting captured supplies safely behind my lines is to back my wagons away from any units and use the captured supplies, then when finished so that the wagon is flashing empty, I route it off the map.

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really gotta win on the first day

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I don't know how you win on the first day, by capturing Old Cold Harbor and keeping it? I get overwhelmed immediately after capturing it and then don't have enough troops to fight in the 2nd day.

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Posted (edited)

10 hours ago, Pandemonium said:

I don't know how you win on the first day, by capturing Old Cold Harbor and keeping it? I get overwhelmed immediately after capturing it and then don't have enough troops to fight in the 2nd day.

Delay, delay, delay(fighting is harder than marching), and sacrifice all troops if necessary. Casualties will still be low compared to fighting the whole battle. All you need to do is hold the objective until timer runs out.

Edited by Karri

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11 hours ago, Karri said:

Delay, delay, delay(fighting is harder than marching), and sacrifice all troops if necessary. Casualties will still be low compared to fighting the whole battle. All you need to do is hold the objective until timer runs out.

delay what?  if fighting is harder than marching would it not be better to just move around and force them to chase you?

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9 minutes ago, william1993 said:

delay what?  if fighting is harder than marching would it not be better to just move around and force them to chase you?

Delay the enemy troops, and yes make the chase if that is what it takes. Just keep them off the objective. It's hard, but doable. Last time I played the timer ran out just before the Union was about to capture the objective.

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