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Devs... talk to us ... please


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It feels like I'm operating in a total vacuum here in the suggestion section. A lot of ideas get written up, flamed by some - contributed to by others. What's missing is some commentary from the GameLabs side. It's been said before and it's true - a really productive early access phase includes more conversation between testers and the development team.

Sometimes a simple - "Nope, we won't even consider this because the game engine would need to be completely reworked to handle it and that isn't going to happen." This would save the community a lot of time and in some cases spare us from bitter flame wars over contentious ideas that are going nowhere anyway.

Other ideas - "We'd like to do something like this but the problem would be 'blah' and we don't see a way to prevent it." Then we can all concentrate on brainstorming a specific issue instead of just blundering in random directions.

These kind of interactions won't take up much time and don't have to be made for every suggestion. Just shut down the dead ends, and solicit more discussion on stuff that looks really promising.

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I would like a poll set up for each bullet point on up-coming patches. And then about a week or two later have a poll on each bullet point of the previous patch. That way the devs can see precisely how players feel before and after each patch.

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Game went wrong direction, tbh idk how or why.

It has no content,(still), there is too much PvE orientation,Conquest has no surprise or flexibility,Money is worthless,there is no dynamic in the game at all.

Many suggestions were made, and the best of those are still dusty sides in some forgotten threads.

Too much tweaking.nerfing,buffing,2 steps forward,1 step back.Here we are ..300 online,but hey, some said,there were 10 online a year ago.

So still hoping,but BORED.

Can`t release this.

Thx for reading.

 

Edited by Fenris
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