Magnum Posted December 15, 2016 Share Posted December 15, 2016 (edited) In Real Life the national NAVY would store the ships when they were not assigned to a Captain (called ordinary). We need either the Nation or (more likely) the CLANS to have a way to store ships that are not assigned ----- THAT IS -> IF we are going to have proper WARS! --- I have no idea how many warships I have given to Captains only to see them stop playing the game = lost at sea, when they should be returned to ordinary Edited December 15, 2016 by Magnum 7 Link to comment Share on other sites More sharing options...
Daguse Posted December 15, 2016 Share Posted December 15, 2016 2 hours ago, Magnum said: In Real Life the national NAVY would store the ships when they were not assigned to a Captain (called ordinary). We need either the Nation or (more likely) the CLANS to have a way to store ships that are not assigned ----- THAT IS -> IF we are going to have proper WARS! --- I have no idea how many warships I have given to Captains only to see them stop playing the game = lost at sea, when they should be returned to ordinary Its been suggested several times and I do believe I saw somewhere that they are considering it. There is a nice thread on our wishes regarding clans here. Link to comment Share on other sites More sharing options...
maturin Posted December 15, 2016 Share Posted December 15, 2016 20 ships per person isn't enough? 1 Link to comment Share on other sites More sharing options...
Jean Ribault Posted December 15, 2016 Share Posted December 15, 2016 40, right ? 8 outposts x 5 ships per outpost ? Additional in fleets too ? Link to comment Share on other sites More sharing options...
akd Posted December 15, 2016 Share Posted December 15, 2016 Game currently allows 51 ships for every player (40 outpost + 5 fleet + 5 tow limbo + current player ship) + additional storage at a cost in shops. Link to comment Share on other sites More sharing options...
Hethwill Posted December 15, 2016 Share Posted December 15, 2016 2 minutes ago, Hodo said: So 46 ships per captain. From 46 up to 230 if you think about it. 2 Link to comment Share on other sites More sharing options...
Magnum Posted December 15, 2016 Author Share Posted December 15, 2016 (edited) eye yei yei - no no no no. if that Captain is not on or no longer playing the game - all 230 ships are lost to his clan With a clan dock (say 50 ships) - for a fee of course - there could always be a way to defend their ports for a nation (clan?). Why do you guys insist on looking at it from a modern ownership perspective - IRL no NAVY Captain considered he OWNED his ship. Where do you think the HMS _____ came in? ----- Also a clan dock could be made the only place you can park 1st rates overnight (or they are impounded by the game) - that would limit 1st rate spam in the game - no parking = don't build more! Edited December 15, 2016 by Magnum Link to comment Share on other sites More sharing options...
Hethwill Posted December 15, 2016 Share Posted December 15, 2016 I pointed the amount of "ships" being absurd. Link to comment Share on other sites More sharing options...
Jean Ribault Posted December 15, 2016 Share Posted December 15, 2016 (edited) Magnum, what about privateers on the OS ? Privateers held privately owned ships or corporately/privately sponsored. They don't belong to the Admiralty (or not necessarily). Many players play this way. Also, your suggestion might have merit, but seriously if you fear continuously losing your ships, then you should stop giving them away; give others assistance but keep your ships. Otherwise, if you're set on giving them away, then you need to consider it like a sold ship never to return. I guess what is being said here is if you each have available to you 230 ships and there are multiple clan members, then seriously what do you care if you lose a few? Edited December 15, 2016 by Jean Ribault Link to comment Share on other sites More sharing options...
Magnum Posted December 15, 2016 Author Share Posted December 15, 2016 1 hour ago, Jean Ribault said: Magnum, what about privateers on the OS ? Privateers held privately owned ships or corporately/privately sponsored. They don't belong to the Admiralty (or not necessarily). Many players play this way. Also, your suggestion might have merit, but seriously if you fear continuously losing your ships, then you should stop giving them away; give others assistance but keep your ships. Otherwise, if you're set on giving them away, then you need to consider it like a sold ship never to return. I guess what is being said here is if you each have available to you 230 ships and there are multiple clan members, then seriously what do you care if you lose a few? Actually I did say NAVY Captain ....... so Privateers would not be included. ------ This game lacks a model for a real Navy - where the ships and their Captains where really just the tip of the spear. Personally I would like to see some ideas and implementations that set a game version of various NAVY services into place ----- just sayin .... Link to comment Share on other sites More sharing options...
Jean Ribault Posted December 15, 2016 Share Posted December 15, 2016 41 minutes ago, Magnum said: Actually I did say NAVY Captain ....... so Privateers would not be included. ... Yep, you sure did. Someone else suggested somewhere that players wouldn't own SOLs and they would be assigned by Admiralty, can't remember what thread. One of the things that bugs me about what you said above is: why would a player take a ship from you in the first place and quit playing without returning it? Courtesy is lost somewhere in that transaction. Link to comment Share on other sites More sharing options...
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