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Education and vocational training


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I've noticed that it is extremely difficult or costly to find gold marines, powder monkeys, expert carpenters, etc. Currently they can not be crafted so the old timers who got one from one of the early sealed bottles (when the wrecks were loaded with treasure) or from one of the three wrecked treasure fleets won't be the only ones with these upgrades.

In the Sid Meirs game Colonization it's possible to construction schools, colleges, and universities to convert unskilled labor into a more specialized skill.

Would it be reasonable to be able to build a school or college as a building (and extension of oak plantations or mines) to help turn ordinary crew into a specialty? Education shouldn't be instant and perhaps one level at a time. It takes 'n' real time hours to make a gray powder monkey, n*2 to make a green out of a gray, n*4 to make a blue out of a green, etc.

This would even the playing field a bit for anyone with the gold to build a college and the patience to wait the required time.

In effect, marines, powder monkeys, expert carpenters, boatswains mates, would become craftable.

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