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Some ideas to perks to smugglers:

 

 

 

 

1) Master of disguise:  you can use the flag of any nation, but lose the benefit of dont be attacked by ships of the same nation you sailing;  2 points
 
 
2) Black market operator: + 20% income when selling goods to ports of enemy nations and +10% income when selling to your nation ports; 2 points
 
 
3) Professional barter: -10% of goods prices in any ports; 1 point
 
 
4) Smuggler runner: + 1 knot in OW, +0,5 knots in battle ; 5 points

 

 

also can be considered:

 

 

5) Stealth ship: turn the smuggler ship in a fake NPC (with no player name tag at all) turning the vessel exactly as you see one NPC trader in OW (8 points).

Edited by Roche Brasiliano
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1) Master of disguise:  you can use the flag of any nation, but lose the benefit of dont be attacked by ships of the same nation you sailing;  2 points

This idea is worth considering. You would only be able to discover such a smuggler by sailing within tagging distance of them and clicking on their ship. If able to attack you know they're sailing with a false flag. You could also reveal a smuggler from a distance if you're familiar with his IG name (players active in global or on the forum) or you search for his name to check what nation he is with.

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This idea is worth considering. You would only be able to discover such a smuggler by sailing within tagging distance of them and clicking on their ship. If able to attack you know they're sailing with a false flag. You could also reveal a smuggler from a distance if you're familiar with his IG name (players active in global or on the forum) or you search for his name to check what nation he is with.

 

Yeah, and will make players more awareness in OW, besides brings more ppl to OW, taking their chances to risk more in Exchange to high profits. Other ideas are "raw" brainstom to put in consideration to devs and the community.

 

In fact, economy stills weak and apart from strategic matters of what is been implemented, and if we consider that economy is the backbone of every war and conquest, we living in a weird paradox at current state of the game.

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There is a very real risk tho, with this idea, that players can use the false flag to sneak up on enemies unaware and gank them. While false flags were a real part of warfare at the time, it would possibly be even more of a gankers' paradise to introduce this feature.

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