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Hello everyone, After playing this game for ~2 weeks, I'd like to add some suggestions for gameplay: 1: Open world navigation: Add lighthouses and/or star navigation mechanic for night navigation Add a moveable compass, protractor, distance gauges, and "degrees" onto the compasses for improved navigation Add alert system for land masses, enemy players, etc so that I can be alerted during long voyages (because I sometimes watch youtube or study while doing these long voyages) add a spy glass to the open world Add a fast travel mechanic for outposts (this can be very abused, maybe a long cool down... 1 day, 10 minute initiation timer, etc?) 2: Battles make the battle map mimic the area you started the battle.3: Social/team make it easier to find teams, work together, etc for missions/PVP/assaults. (this seems difficult at the moment to organize)I'm sure I'll come up with more later. I've enjoyed this game thus far, can't wait to see it further develop. Regards, Dunn
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- navigationopen world
- mechanics
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