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  1. @admin--Since one of the upsides of PvE is the lack of ahistorical territorial change through player conquest, what opportunities might there be going forward to reimpliment PvE for single cruisers doing commerce warfare and port raiding? It could be particulaly interesting to revamp PvE as a more single-player-oriented "historical mode," with AI units operating according to actually historical weather patterns and therefore historical strategic imperatives/historical trade and convoy routes. For example, westerly prevailing winds led inbound (i.e. inbound to the Caribbean, outbound from Europe) British convoys to Barbados and then Jamaica; outbound convoys from Jamaica would sail around the western coast of Cuba through the Florida Strait and back northeast to Europe along the easterly trade winds. The implimentation of raids would also add port combat to PvE and would therefore increase popularity among both the current player base and more low-key players (which, as you have stated, is a market to which you must expand in order for the game to remain a viable enterprise). Would welcome your thoughts. (Reposted from upcoming PvE changes announcement thread)
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