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Found 5 results

  1. Just a suggestion: crafters names could have colours for example; Level 1-10 could be grey, Level-11 to 20 green, Level-21 to 30 blue, Level 31 to 40 purple, and gold for 41+. Just like the old quality system. This will help IDing crafters in clans and OW in chats etc. What do you think?
  2. I suggest the wind angle rose at the bottom right of the screen change colour according the effect wind has on the sails for example; red could represent bad wind force and approaching sail irons, yellow could be in between green and red with green representing best wind to sail angle. Comments?
  3. Having the Colour Blind option in Battle is great and its appreciated that this mode was introduced very quickly after I first raised it on the forums some while ago, the simple colour change was an instant success. Open World and In Port UI is however still troublesome. The issue is Red text I and others who suffer cannot see it without extreme eye strain. This text appears above enemy ports in the high seas, and also in the crafting menus when insufficient parts are available to craft the current highlighted recipe. When Colour Blind mode is selected for your game, could the same colour variation be applied to the Red Text in Battle and change it to black on white background or otherwise highlight with different colurs and or shades. Many thanks in advance PS Edit. Also Red text is used to highlight enemy fleet nationality. personally its unreadable and I just know it isn't my own Nation which is white text
  4. We can provide a quick fix next patch giving the option in settings to change some UI colors to more colorblind friendly. Please propose for which UI elements you want to have this option? which colors you want to see instead of current ones?
  5. I happen to be one of the 10% of males in the world who are affected by colour blindness. An extremely high proportion are red green sensitive. This makes it difficult or impossible to see certain aspects of the game. Floating player name friendly or enemy,,,, not possible to discern, you have to alt to player list look up the player as ally or enemy and then decide your action, meanwhile you may have suffered damage or missed opportunities to score damage. Target Marker, again missed opportunities or taking damage while you try and double check location of marker for firing correctly. (Marker is only easy to spot against pale sky due to contrast of colour. when it is against, land, sea, ships or even dark skies this marker can be very difficult to spot.) PVP map edge marker Options to select information to be displayed from a reasonable pallete choice would be ideal, as not all colour blind sufferers are sensitive to the same degree, or to the same colours and shades. A simple 'win' would be to offer a medium/pale shade of Blue to be used for enemy names and targeting marker, pvp map edge is not bad but perhaps some kind of additional visual indicator could be used ? ocassional shimmering etc. I hope you will consider adding some form of colour blind mod for final release. If it is hard for people to understand the issue, imagine trying to play the game without half of the screen GUI Thanks
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