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Everything posted by Foghorne

  1. Foghorne

    Deadman's Chest PvP Event

    Glad I missed it.
  2. I have seen the same ship hugging tactics used in pvp. (Belle Poole destroying a Pavel). I have always wanted small arms gunfire modeled since Sea Trials...like a shot of grape with very small range.
  3. Foghorne

    Such is a lord.... part 2

    They can put up contracts and also just buy goods from the store and not sail anywhere. What is the rationale for letting a nation build anything in a free town with limitations?
  4. Foghorne

    Such is a lord.... part 2

    Level 3 shipyard in enemy territory = not realistic = large fleets having port in enemy waters. You should not be able to build a anything in a free town. It should be neutral from any affiliation with a nation.
  5. Well, I guess you're right about that cause I'm bored to tears.
  6. Grinding for cash is not fun. I opened 5 buildings and spend all money harvesting and making materials for our shipbuilder. Lost my empty trader brig and realize the perpetual grind with one dura ships. I have lost all motivation to log in again. I took a very long break before the wipe. The only enjoyment I received is chatting with my internet friends on TS. Been with this game since Jan 2015. Two weeks and I need a break already.
  7. Foghorne

    Fleets revisited

    What?! And turn this into a game of skill?
  8. Foghorne


    Freeports make open world a joke.
  9. Why bring back something so many players disliked? Is it going to be different somehow?
  10. Foghorne

    Blank but non-empty hold

    Logging out of the game then back in can fix inventory when it goes bonkers.
  11. Foghorne

    Crafting medkits a struggle

    Some examples: http://forum.game-labs.net/index.php?/topic/10498-hemp-and-fir-log-crisis/?hl=shortage#entry186634 http://forum.game-labs.net/index.php?/topic/12383-silver-shortage/?hl=shortage http://forum.game-labs.net/index.php?/topic/10128-the-resource-economy-crisis/?hl=shortage http://forum.game-labs.net/index.php?/topic/7100-total-lack-of-iron/?hl=shortage#entry134044
  12. Foghorne

    Crafting medkits a struggle

    This is not new in NA's history after resource/crafting changes. Expect shortages for several weeks. Also, I don't understand the concept of Med kits. They belong in games like Duke Nukem. Not here magically creating sailors. It's always been a chore...just worse now.
  13. That is one of the best ideas I've read on defensive tagging.
  14. Foghorne

    New Perk = No Fleets

    New Perk = No Fleets Definition: The captain is so full of PVP that all AI code becomes buggy and non-functional. OR No captain with AI fleet can attack a player. I dislike the mechanic that allows one player to outnumber another 3v1, or two captains 6v1, etc. I dislike how a captain in a trader lynx tries to attack me in my trader because he has his AI fleet. I wish to perk this away and I would like it to cost one point. Thanks and I look forward to testing it.
  15. Foghorne

    New Perk = No Fleets

    Another option would be that the attacker cannot bring the AI fleet into battle when attacking players. Use the fleets for defense. Use them for PVE battles. But when attacking players, the fleets don't enter. Either: - Player with AI fleet cannot attack player - Player with AI fleet can attack player, but fleets don't enter battle. This way the fleets can be in game, but not used as gank tools.
  16. Foghorne

    New Perk = No Fleets

    LeBoiteux, I am talking about one person being able to outnumber you. Do you have any good reason why one person should be able to outnumber you?
  17. Foghorne


    Trader lynx with his AI conni attacking my trader lynx. Player in mercury with 2 AI niagara attacking my snow. This is so wrong. Players with AI fleets should have attack button disabled.
  18. Foghorne

    Crew prices are TOO DAMN HIGH !

    Already tired of replacing crew. So tedious. A relentless quest to keep sailing and fighting. Not fun.
  19. All skill slowly being removed from the game.
  20. Foghorne

    severe frame rate drop

    3 lockups last night. It does not happen all the time. 3 or 4 crashes the first day of the patch. Next day no problems. Last night 3 crashes. Performance seemed to get better as population got lower but that might just be a coincidence. Also, TeamSpeak gets very crackly before the crash. TS is my warning that bad things are about to happen.
  21. Foghorne

    Press Gang Bug?

    Does not work for me. Broken.
  22. Foghorne

    severe frame rate drop

    I am having serious performance issues as well. The game had great stability for me until this patch. My compliments to the devs for such stable code and I am sure this will get fixed.
  23. Can you make the raindrops on the screen be a graphic option?
  24. Foghorne

    Will "arena" mode return?

    No AI. We do not want to fight AI.