Jump to content
Game-Labs Forum

michaelsmithern

Members2
  • Posts

    89
  • Joined

  • Last visited

About michaelsmithern

  • Birthday 03/28/1997

Profile Information

  • Gender
    Male
  • Location
    Juffair, Bahrain
  • Interests
    RTS Strategy games focused around victorian era.

Contact Methods

  • Skype
    michaelsmithern

Recent Profile Visitors

1,068 profile views

michaelsmithern's Achievements

Ordinary seaman

Ordinary seaman (2/13)

26

Reputation

  1. Now that's an interesting option, i knew the Indians were involved in the war, from the Iroquis Confederation to the Cherokee and Huron. Loyalist i would hope have a role even without the inclusion of Indian forces as they played a vital role in the southern colonies Including Indian and Loyalist forces i wonder if they'll have the German and Pennsylvania Dutch troops available as well.
  2. that sounds rad, and you can burn down depots behind enemy lines to cripple the supply system, making it harder to field larger armies.
  3. i think my only real issues with UG:CW were 1. The AI cheats, yeah i get that you need a challenge here and there, but the Union campaign was far easier than the confederate one. You'd have an Enemy who no matter how hard you stomped him into the ground would be back full strength to fight. Which at first was ok, because you get the recruits to replace your losses, but it soon turns into the AI outnumbers you and has level 3 units galore 2. i wished for more micro in army management, like for regiment level organization and the such. i think brigade level worked for some battles but for others it was too big, like with gettysburg where it wasn't so much brigade on brigade combat, it was regiments fighting off regiments or even brigades in the 1stMN's case. i'm glad to see that UG:1775 has company level, since it makes more since due to the scale of the game. I will say my enjoyment of UG:CW went up greatly with the J&P mod. i enjoyed the changes they made.
  4. Of course, it's been going downhill for a long time, and needs another RTS to step up and take it's place, or at the very least push Creative Assembly to put more effort and "creativity" into their work. Too me the last great total war was Shogun 2. It's expansions were massive and fun to play, even though Rise of the Samurai is probably the weakest part of that game. It also suffered from lack of unit variety in rosters, but that was the sengoku jidai, a bunch of ashigaru and samurai killing one another with daimyo trying to seize power. Shogun 2 had an overall fun campaign, nice rock paper scissors combat, and a diplomacy that made a little sense, even if the AI aggravated me. I also liked that the endgame essentially was you're too powerful, kill everyone and take control of japan. Recent total wars just seem more focused on "Bigger is Better" which in some way can be true, but i don't feel like i care for the armies anymore. Playing rome2 or the warhammer games tends to leave me bored, since the ai is still predictable and generally will work with factions they hate to come after you. I think while Paradox games themselves have glaring flaws in their news game(CK3 and Vicky3) the AI isn't left up to chance with certain factors, Paradox instead chose to give them "historical rivals" which helps them work towards beating that person first and foremost. Long winded rant, but i can't wait for this game, i'm happy to see an interactive campaign for this game. i wanted one for UG:CW but, i think it was quick to get that.
  5. i hope so, i've been looking forward to it for some time and i can't wait to play it.
  6. Love the change so far. My biggest complaint was it was hard to get brig gens, and well that's been fixed, so as far as im concerned mods good.
  7. Anyone know if any new Ultimate General Titles is in the works? I remember the post about the next game being either Napoleon or American Revolution(figured that is basically ultimate Admiral Age of Sail), But i think a standalone game for Napoleon would be neat.
  8. Sir, i'll have you know i'm part of the illustrious Infatry.
  9. To Be Announced 2019, well you still have a month and a half till you get a positive release time frame. but seeing the way things are now, i'd say maybe summer next year is my guess. not really basing it on anything just a guess.
  10. I love the mod, actually makes the game fun again. not that it wasn't fun to begin with i just figured out how to cheese it, anyways no tangents, My only issue with the mod is how slow my brigadier Generals get promoted. I had Colonels who had fought in literally every battle from start to Cold Harbour and had not gotten Brig Gen yet. James Archer who got wounded every other battle, is the only one i can maybe understand, but Jackson barely made Brig Gen before the brig gen i put in charge of my division made Lt.Gen.
  11. is it? you can add nations later, Spain basically already being part of the game. I would rather they focus on the campaign and land battles. at least then i have a campaign to play while they add the nation of (insert random European colonial nation here).
  12. it's not about winning the war, it's about the friends we made along the way.
  13. I hope so. Listen if i can create an army/navy filled to the brim with scots and their kilts. you damn well better believe i will. the revolutionary war is about to look like braveheart. Edit: It would be nice to also see the addition of Hessian troops on the british side. and French/Spanish troops on the American.
  14. To be fair, Vanilla Total War AI has never been "smart" it's been bearable though.
  15. Is there plans to put the content on steam for prepurchase? i have been unable to buy the game as the payment system goes through the whole process but just fails to pay for it.
×
×
  • Create New...