We have just made available an open beta for everyone who wishes to test the following changes:
Patch 0.77 Hotfix rev18597
Added new option for Campaign Easy Difficulty Level called "Fixed Enemy Strength". When you enable this mode you will confront AI armies of fixed size so your victories will matter more, as many have requested.
AI has better territorial perception and should respond and fight even better.
Flank/Rear ranged damage is reduced because it was overpowered but morale impact has been enhanced accordingly. Damage will be better manageable and units will not break and rout so easily as before.
Melee penalty for cavalry in woods and harsh terrain has been fine tuned so cavalry is now more useful as requested.
Fixed & balanced overpowered infantry veteran perks (Marksman, Firearms course, Elite, Sharpshooters) that were giving opposite reload bonus/penalty or were giving too much boost.
This will fine tune veteran units which could be overpowered for both AI and player.
Fixed hold button issue that made it impossible to cancel hold state.
Fixed continuous soldier re-arrangement in fortifications.
Fixed objective timers that could wrongly continue battle (instead of stopping) because of time/fps desync.
To access this beta branch:
- Right click "Ultimate General: Civil War" in steam library and select "Properties"
- Go to Tab "Betas"
- Copy/Paste this code "ugcwPublicBeta" to the empty space and press "Check Code" button
- Your code should be confirmed and then you can switch to the beta mode from the list "Select the beta you would like to opt into".
The beta branch is not final so we need feedback to improve it or fix any bugs that you may find.