Guys
we all know that there is something broken in the system of impossibility to find small combat or 1vs1 or just find a way to limite the revenge fleet effectiveness.
For me there is different PVP players and there is the solo one and the gankers.
there for i propose to differents cooldown invisibility and reenforcement timer if you gank or if you engage with the same Br or below on a 1vs1 fight.
I dont see the point to continue treat all player the same way