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Captain Bonny

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  1. The 5th of April was on a Wednesday, "end of next week" would be today or this weekend. My question was actually about the " there be a third delay" part. All changes are scheduled for the first half of this year. I don't see anything about a delay. We are still in the first half of this year. You are confusing me.
  2. Was there a date? Where did you see that? Is there a delay? Where did you see that?
  3. Find the game in your steam library Right click and go to properties Go to Beta tab Enter the key - key FcaH2KzZXutz Select the beta called: Testbed http://i.imgur.com/Vkv9SPP.png
  4. Some do it for free, some get paid, and in some games alpha testers get special benefits. The general crowd gets the tested product (Which doesn't have to be the final product) to play with. They have something to say, but not as much as alpha testers. Developers want suggestions and sometimes opinions, but definitely not emotions. Reviews are good for when the final product goes to the paying customers ad the NDA id lifted. EA promised me a signed disc copy long ago, which they never delivered.
  5. This is why alpha testers are carefully selected and have them sign a NDA. Don't release a game that is still under development to the general public. 90% of the gamers have no clue how game development works and will rant endlessly on other sites with bad reviews. Trolls will gather from everywhere to add to the fire, and they don't care if it's all true. They than come here and see NA staff getting angry and ban left and right. My advice is close the testbed and let a selected few in. Give them a closed forum section (Not readable by the general public) to express their views and come with ideas.
  6. This topic will change much if the patch already was applied. Currently we haven't had maintenance for three days. I have 6 ships in transit to Mortimmer, and we are falling asleep on the testbed. People are coming on the testbed and are moving away again. It is stale. My previous post that there were 3 people on the testbed is removed. I promise with all this racket, people will populate the testbed fast, but currently there is nothing to do. Please hurry up!
  7. No problem, I'll buy a basic cutter and frustrate the battlefield. You have a good idea, but that all depends on how much gold I have and what ships there are for sale in that port. I don't mind a good fight, but I don't want to spend gold on battles I can't win.
  8. I understand it. As trader I was using it to avoid a long trip back with an empty hold, when there was no profit to be made from my destination. It was a nice way to avoid unwanted hostilities as well. It could also be used to avoid port battles when starting a trip. I have several fleets waiting at profitable ports, for if there is a blockade somewhere. I could always use teleport to start from an other port with a different cargo. On the testbed I have 8 LGVs waiting at different ports just because I can. It is a major loophole out of the PvP and currently my biggest tool. I will miss it, but I would remove that loophole too if I was a developer. It removes the point of having multiple ships though. But where do I go when I have a trader at a certain port and it's under siege? I guess I'll just have to log out and come back an other time?
  9. Why don't we all take a step back and see where this is going. I don't believe this game is made by people without having the gamer in mind.
  10. Yes, it works for me too. Thank you. I feel I have made my point. A section for game related bugs would be nice. Thank you
  11. It's an ordinary bug. I reported it ingame. I just noticed that the information, when you hoover on the map of a contested city, you can't read all the info. It is on the testbed server. I reported it ingame, but there is no way to make a screenshot of the map there.
  12. There is a support section "Support Have a technical problem? Post here! Forum for bugs, graphical glitches, technical problems and other issues not related to gameplay". I can't find a section that is for glitches/bugs related to gameplay, or am I not looking right?
  13. What is the point of building ships when an npc can do it better. Is this even an issue?
  14. How does that work for trade ships, as they can't get exp through kills?
  15. Everybody is so confused here. I personally think I got is right in a nutshell: Decide which server you want to play. Your redeemable will be right there, but don't touch them. If you are not happy with that server, go somewhere else, and they will still be there. If you are not happy with your nation, delete your character and start a new on. Your redeemables will still be there. Don't touch them, and they will be everywhere you go. Redeem them, and they will be gone on all other servers you went, and you will not get them back.
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