Yes I set everything on low, and AA off.
No change at all. Wether it's ultra or low, it stays 23 fps
In my TaskManager I see that the game uses 16% of my cpu. Is it possible that Naval Action can't use 8 core (or more) cpu's yet? (or ever?)
When the game is windowed, and running in the background it hits 60 fps, even above 100 without vsync. But when I click the game window to continue playing. it falls back to 23.