John Magnus Thruxton

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About John Magnus Thruxton

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    Landsmen

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  1. Please.... Breath!
  2. The next Patch I guess, there isn't any picture of the other *new* paints, too. =/
  3. Hat dann wohl eher was mit den Trims der Schiffe zu tun und wohl auch damit, das ihr besser spielen könnt. Mit dem Thema hat es schon ein wenig was zu tun, das Balancing funktioniert zwar so lala, niemand hat in seiner Gewichtsklasse aufgrund des rechnerisch (in Maßen) schlechteren Schiffes automatisch verloren, aber es gibt immer noch Schiffe wie 3rd-Rate und Pavel, die rein rechnerisch keine Daseinsberechtigung haben, solange man Zugriff auf Bellona oder Bucentaure hat. Was ich schade finde, vom Aussehen mag ich die Pavel lieber als die Bucentaure. Auch bei Portbattles zeigt sich dem Hören-Sagen nach noch eine recht Einseitige Tendenz, was eingesetzte Schiffe angeht, gerade in den 4th-Rate-Ports. Entwicklung ist da, klar, aber es ist auch noch ein weiter Weg, was auch klar sein sollte, ist schließlich immer noch Early Access.
  4. Naja... Wenn man die Bellona entsprechend baut und mit schwächeren (ergo leichteren) Kanonen bestückt, wäre das kein Problem. Nachladezeit hängt ja nicht vom Schiff ab, sondern vom Kaliber und den refits, soweit ich weiß, oder wurde da inzwischen was gedatamined bezüglich versteckter Attribute? Und die Grundgeschwindigkeit der Bellona ist, wenn auch geringfügig, höher als bei der 3rd-Rate. Dementsprechend ist das Verhältnis zwischen Bellona und 3rd-Rate dasselbe wie zwischen Bucentaure und St. Pavel, sozusagen die Premium-Variante, einfach besser in allem.
  5. If someone has some Swiss Guard or Classic White paints for Bellona left for me on PVP-EU, I would pay a decent amount of gold.
  6. Looking for paints for Bellona, Swiss Guard preferably or Classic White. United States on PVP-EU, /pm me, name's the same.
  7. My guess is, straight with the next patch. When the next patch will be, we might know on Monday, devs are supposed to post something about future content then, if I remember correctly.
  8. But maybe still better than being captured by a some pirates those days.
  9. Sadly, I sold my two numbers-testing Surprises, I did not do testing in OW nor in a Battle Instance. Like I said, compared by numbers, Pirate Refit does now give the exact same amount of extra Speed. So, in theory, pirate refit must be as fast as regional speed upwind whilst being faster downwind. But if I can work it in to craft another Rattlesnake I might be able to do some research on those. But no promise about that, sadly I am pretty busy these days.
  10. I would appreciate that. I understand the problems that might occur if durability gets rebuildable, like no one likes to buy ships etc. But i am stacking my favorite setup ship right now, and it feels stupid. When I was able to restack just one dura for the costs of building the same ship again, I would restore the dura. And that only if you are able to craft that type of ship. If it would work this way, people who bought new ships instead of building them themself right now would buy new ships after that change anyway.
  11. Seems to have been nerfed to 2%. Built two exceptional Surprises this week with the same materials and trims, one with Regional Speed, one with Pirate Refit. Both had the exact same speed bonus. So... Bermudas etc seem to be pretty useless by now, and Explorer seems to have overpowered Regional Speed as well. So at least, that is -2,5% on Mount Stacking. I agree that regional bonuses are hardly somewhere near balanced, and yes, maybe penalties may be the answer for the problems with Strong Hull/Pirate Refit as much I hate that nerf-button.
  12. I am sorry if I overread a similar reply, but that ship seems to be the "Wapen von Hamburg I". =/
  13. I totally agree, that a more complex and individual kind of shipbuilding is something what a sandbox-game like this game tries to be needs. I would also really like if the game would move away from those replicated ships... Shipbuilding would be far more interesting to me if I was able to not build a special ship that sailed the sees, I would like to pick the hull, the paint, the stern and the figurehead of a ship individually, so that every ship may look different and there may not be whole fleets of identical looking ships, what just became boring for me after a while, no matter how beautiful those ships are. The rebuilding-wreck-part I like, too - but only for costs that would exceed a new built one by at least the double or even triple amount of resources, for already discussed reasons. Pixels safe, economy too. Aaaand... even if it does not fit this topic 100%... I want ship names. Maybe a mix of two suggestions I have read before. Give a list of historical ship names (to those who lack creativity or interest in naming it theirselfs) and the opportunity to propose a custom name. Last would have to be moderated by the devs. Safe waters, John
  14. Dear Santa. I'd like to see some kind of courier(-missions) in the game someday. Small vessels, bringing small but important things to middle or far ranges, being paid for fast delivery as addition to the merchant ways. Stay sharp, Johnny