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Lilith Valdis

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  1. Yo! It bothers me a little, that game optimization is not even in the plans. I dont think this game runs as good as it could. I love we are facing this content struggle time to time, but thats not the only thing the game is lacking right now. I play a lot of other early access, or heavily modded and much more demanding games than this. Some of them can run my 6700k close to a 100% but they still run a lot better. This is just my oppinion. Thank you for the awesome work you do both in game, and here on the forums as well.
  2. 1. I think Battle Screens should have a timer on them, to prevent longer afk. I think is unnecessary to spend more than a minute on this screen even if you have to take care of fleet/crew/cargo, but in case its too short make it 2 minutes. 2. Top tier(exeptional) craft should be a chance, instead of an option available from craft lvl 1 to 50. You should attempt to create one, and if you aim for exeptional craft it could be limited, that becouse of the cost you can not end up with worse than a mastercraft or fine, but you should not have the ability to straight up create one. The chance of success could be increased by the quality of the resources, and the actual level of the crafter, or something like preparation before the actual craft which'd cost LH too(the more time you sacrefice on creating a masterpiece the best result you end up with). I think even with maximum player effort it should not reach a 100%. Even the best swordsmiths couldnt end up with a mastercraft every single time they tried, and when they did they had to sharpen and form the blade in a way they could reach it's full potential sacreficing even more time than the actual forging process took. 3. Ship condition should affect OW travelling as well, so if you aim for hunting down traders you should at least carry some reapair kits to sail it to a port after battle.
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