Daguse

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About Daguse

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    Junior Lieutenant
  • Birthday January 25

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    The High Seas of the Caribbean

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  1. Click "Unread Content" in the upper right or "Activity" in the upper left.
  2. I know the concept is to drive PvP, however I think most players go with the intention to just grab and run. What about adding a massive ai fleet to the event. Think 1 or 2 Epic Fleets that must be sunk. Leave the battles open and have a few inds that can't leave the battles. Balance the number of ships so they simply delay the first fleets to attack them and allow more players to make it to the area. This will also focus all players to a small location. Players will have to decide to focus on the ai ships in hope they can sink the players later or try and sink the players first then deal with the ai.
  3. This is just hello kittying stupid. Why the hello kitty can't you guys just leave the other side alone. I really don't give a shit about the EU, let them play on their little server. But why the hell do you all keep poking them? The servers split, get over it.
  4. Yes, fuel the fire by pointing out the issue everyone knows we have. That and the hypocrisy of this topic will surely fix it! Just man up and take ownership of this stupidity and stop trying to hide it in a thin vale of righteousness.
  5. So this is what it has come to..... Starting topics to pull players away from another server. You all got your own sandbox, go play in it and leave us the hello kitty alone.
  6. I use to use VA for Elite, but never for NA. Though I have thought about using it for moving rigging and rudder at the same time. Not hard to set up at all, however it may take you a few minutes to get right.
  7. Some good stuff in here! Here's my solution. What about marks based on BR sunk and BR different. In short you get your pension based on the BR you sink. Sink a SOL you get 50 marks paid out at 1 a day till you run out or lose the port. 4th rate is worth 40 marks and a shallow is work 25. You get bonus conquest marks for sinking a ship at equal or grater BR to your ship up to 5. Sinking a ship with lower BR has a diminishing return down to a minimum of 1. Empty / Trades get you nothing. Pulling a "Vicious" and bringing in ship to be sunk will cost coin and give minimal marks. Players will also need to continually participate in PBs to get marks. Best of both worlds.
  8. Don't talk about Kerbal that way. Hundreds of thousands of Kerbal have made the ultimate sacrifice in the name of that upgrade.... And poor engineering. Some light reading. https://unity3d.com/unity/whats-new/unity-5.0
  9. What about marks based on BR sunk and BR different. In short you get your pension based on the BR you sink. Sink a SOL you get 50 marks paid out at 1 a day till you run out or lose the port. 4th rate is worth 40 marks and a shallow is work 25. You get bonus conquest marks for sinking a ship at equal or grater BR to your ship up to 5. Sinking a ship with lower BR has a diminishing return down to a minimum of 1. Empty / Trades get you nothing. Pulling a "Vicious" and bringing in ship to be sunk will cost coin and give minimal marks. Players will also need to continually participate in PBs to get marks. Best of both worlds.
  10. @adminOMG yes! Projected time line on this? If you can't say, just wink once for this quarter, or twice for this year... 3 times if longer .
  11. To help with this I think opening up the market so ship makers directly compete with one another will go a long way. We have a trade tool, why not a similar tool for ships. Allow players to "shop" for ship by looking up what ships are for sale and where. This will mean pricing will normalize a lot quicker and players will find the ship they want with a lot less effort.
  12. Probably!
  13. Really kinda sad, few bad apples. I like the mark system and hope it can be saved
  14. Well let me ask you... Do you have homeowners insurance? Or car insurance? It's about spreading the cost out. It allows players to invest that money in making more money. Don't get me wrong, I like the current economy, however I do believe it is a bit unforgiving. That can frustrate players, especially new ones.